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Searched refs:backFocalDepth (Results 1 – 1 of 1) sorted by relevance

/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
DBlurStack.java167 int backFocalDepth = openglDepthToStackDepth( in createFromDepthTransform() local
170 blurStack.computeDiskRadius(depthTransform, frontFocalDepth, backFocalDepth, in createFromDepthTransform()
174 blurStack.generateOneLayerForEachDepth(frontFocalDepth, backFocalDepth); in createFromDepthTransform()
183 blurStack.groupDepthLevelsIntoLayers(frontFocalDepth, backFocalDepth, in createFromDepthTransform()
251 int frontFocalDepth, int backFocalDepth, float blurInfinity) { in computeDiskRadius() argument
257 depthTransform.reconstruct(stackDepthToOpenglDepth(backFocalDepth)); in computeDiskRadius()
284 int backFocalDepth) { in generateOneLayerForEachDepth() argument
286 MAX_DEPTH - MIN_DEPTH + 1 - (frontFocalDepth - backFocalDepth); in generateOneLayerForEachDepth()
297 layerInfo[layer] = new LayerInfo(frontFocalDepth, backFocalDepth); in generateOneLayerForEachDepth()
301 for (int depth = backFocalDepth - 1; depth >= MIN_DEPTH; --depth, ++layer) { in generateOneLayerForEachDepth()
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