Searched refs:byteBufferIsReady (Results 1 – 1 of 1) sorted by relevance
912 private boolean byteBufferIsReady = false; field in GLSurfaceViewFactory969 public boolean byteBufferIsReady() { in byteBufferIsReady() method in GLSurfaceViewFactory970 return byteBufferIsReady; in byteBufferIsReady()1124 byteBufferIsReady = false; in release()1211 byteBufferIsReady = false; in saveFrame()1215 byteBufferIsReady = true; in saveFrame()1546 if (glSurfaceViewFactory.byteBufferIsReady()) { in waitForByteBuffer()