Searched refs:errorAttachShader (Results 1 – 1 of 1) sorted by relevance
44 static GLint errorAttachShader = -1; variable57 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()62 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()66 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()71 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()76 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()80 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()84 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()88 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()92 errorAttachShader = data.mShaderError; in Java_android_opengl_cts_GL2JniLibOne_init()[all …]