Searched refs:g_framebuffer_height (Results 1 – 1 of 1) sorted by relevance
25 int g_framebuffer_height = 0; variable82 g_framebuffer_height = height; in Init()115 glViewport(0, 0, g_framebuffer_width, g_framebuffer_height); in DrawFrame()122 …shader.PrepareForDraw(g_framebuffer_width, g_framebuffer_height, global_time, frame_count, (float)… in DrawFrame()