Searched refs:g_framebuffer_width (Results 1 – 1 of 1) sorted by relevance
24 int g_framebuffer_width = 0; variable81 g_framebuffer_width = width; in Init()115 glViewport(0, 0, g_framebuffer_width, g_framebuffer_height); in DrawFrame()122 …shader.PrepareForDraw(g_framebuffer_width, g_framebuffer_height, global_time, frame_count, (float)… in DrawFrame()