Searched refs:getNumSubPixels (Results 1 – 3 of 3) sorted by relevance
109 float dy0 = -0.5f + 1.0f / (2 * getNumSubPixels()); in generateDiskKernelArray()110 float dx0 = -0.5f + 1.0f / (2 * getNumSubPixels()); in generateDiskKernelArray()113 for (int v = 0; v < getNumSubPixels(); ++v) { in generateDiskKernelArray()114 float dy = dy0 + (float) v / (float) getNumSubPixels(); in generateDiskKernelArray()115 for (int u = 0; u < getNumSubPixels(); ++u) { in generateDiskKernelArray()116 float dx = dx0 + (float) u / (float) getNumSubPixels(); in generateDiskKernelArray()
108 float dy0 = -0.5f + 1.0f / (2 * getNumSubPixels()); in generateDiskKernelArray()109 float dx0 = -0.5f + 1.0f / (2 * getNumSubPixels()); in generateDiskKernelArray()112 for (int v = 0; v < getNumSubPixels(); ++v) { in generateDiskKernelArray()113 float dy = dy0 + (float) v / (float) getNumSubPixels(); in generateDiskKernelArray()114 for (int u = 0; u < getNumSubPixels(); ++u) { in generateDiskKernelArray()115 float dx = dx0 + (float) u / (float) getNumSubPixels(); in generateDiskKernelArray()
77 public static int getNumSubPixels() { in getNumSubPixels() method in KernelDataForRenderScript