Searched refs:mGluMVPMatrixHandle (Results 1 – 1 of 1) sorted by relevance
732 private int mGluMVPMatrixHandle; field in EncodeVirtualDisplayWithCompositionTest.GlCompositor883 mGluMVPMatrixHandle = GLES20.glGetUniformLocation(mGlProgramId, "uMVPMatrix"); in initGl()885 if (mGluMVPMatrixHandle == -1) { in initGl()944 GLES20.glUniformMatrix4fv(mGluMVPMatrixHandle, 1, false, mMVPMatrix, 0); in doGlRendering()