Searched refs:mPlay (Results 1 – 2 of 2) sorted by relevance
31 boolean mPlay; field in TrivialPlayer53 mPlay = false; in TrivialPlayer()76 mPlay = true; in start()82 mPlay = false; in stop()103 while (mAudioTrack != null && mPlay) { in run()
61 mPlay(NULL), in AudioTrackNative()144 res = (*mPlayerObj)->GetInterface(mPlayerObj, SL_IID_PLAY, (void*)&mPlay); in open()172 if (mPlay != NULL && mPlayState != SL_PLAYSTATE_STOPPED) { in close()185 mPlay = NULL; in close()207 if (mPlay == NULL) { in setPlayState()210 SLresult res = (*mPlay)->SetPlayState(mPlay, playState); in setPlayState()221 if (mPlay == NULL) { in getPlayState()225 SLresult res = (*mPlay)->GetPlayState(mPlay, &playState); in getPlayState()235 if (mPlay == NULL) { in getPositionInMsec()242 SLresult res = (*mPlay)->GetPosition(mPlay, &pos); in getPositionInMsec()[all …]