Searched refs:mSTMatrix (Results 1 – 6 of 6) sorted by relevance
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 79 private float[] mSTMatrix = new float[16]; field in CtsMediaTextureRender 94 Matrix.setIdentityM(mSTMatrix, 0); in CtsMediaTextureRender() 103 st.getTransformMatrix(mSTMatrix); in drawFrame() 130 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in drawFrame()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 77 private float[] mSTMatrix = new float[16]; field in SurfaceTextureRenderer 98 Matrix.setIdentityM(mSTMatrix, 0); in SurfaceTextureRenderer() 108 mSurface.getTransformMatrix(mSTMatrix); in onDrawFrame() 140 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/cts/tests/tests/media/src/android/media/cts/ |
D | TextureRender.java | 75 private float[] mSTMatrix = new float[16]; field in TextureRender 90 Matrix.setIdentityM(mSTMatrix, 0); in TextureRender() 99 st.getTransformMatrix(mSTMatrix); in drawFrame() 126 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in drawFrame()
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D | EncodeVirtualDisplayWithCompositionTest.java | 1029 private float[] mSTMatrix = new float[16]; field in EncodeVirtualDisplayWithCompositionTest.GlCompositor.GlWindow 1125 mSurfaceTexture.getTransformMatrix(mSTMatrix); in updateTexImageIfNecessary() 1151 GLES20.glUniformMatrix4fv(uSTMatrixHandle, 1, false, mSTMatrix, 0); in onDraw()
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/cts/tests/camera/src/android/hardware/cts/ |
D | CameraGLTest.java | 668 Matrix.setIdentityM(mSTMatrix, 0); in Renderer() 695 CameraGLTest.this.mSurfaceTexture.getTransformMatrix(mSTMatrix); in onDrawFrame() 727 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame() 906 private float[] mSTMatrix = new float[16]; field in CameraGLTest.Renderer
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | CompressedTextureSurfaceView.java | 93 private float[] mSTMatrix = new float[16]; field in CompressedTextureSurfaceView.CompressedTextureRender 132 Matrix.setIdentityM(mSTMatrix, 0); in CompressedTextureRender()
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