Searched refs:time_delta (Results 1 – 2 of 2) sorted by relevance
133 …rtoyShader::PrepareForDraw(int width, int height, float global_time, int frame, float time_delta) { in PrepareForDraw() argument144 glUniform1f(uiTimeDelta_, time_delta); in PrepareForDraw()
38 void PrepareForDraw(int width, int height, float global_time, int frame, float time_delta);