Searched refs:mVelY (Results 1 – 1 of 1) sorted by relevance
148 private float mVelY; field in AccelerometerPlayActivity.SimulationView.Particle174 mPosY += mVelY * dT + ay * dT * dT / 2; in computePhysics()177 mVelY += ay * dT; in computePhysics()200 mVelY = 0; in resolveCollisionWithBounds()203 mVelY = 0; in resolveCollisionWithBounds()