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Searched refs:GL_DEPTH24_STENCIL8 (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp319 INVALID_MATCH(GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8); in blitFramebufferFormat()
600 case GL_DEPTH24_STENCIL8: in depthRenderableFormat()
611 case GL_DEPTH24_STENCIL8: in stencilRenderableFormat()
787 f(GL_DEPTH24_STENCIL8) \
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h684 #define GL_DEPTH24_STENCIL8 0x88F0 macro
Dgl31.h684 #define GL_DEPTH24_STENCIL8 0x88F0 macro