Home
last modified time | relevance | path

Searched refs:GL_DISPATCH_INDIRECT_BUFFER (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp47 case GL_DISPATCH_INDIRECT_BUFFER: // Indirect compute dispatch commands in bufferTarget()
DGL2Encoder.cpp3341 readtarget == GL_DISPATCH_INDIRECT_BUFFER || in s_glCopyBufferSubData()
3345 writetarget == GL_DISPATCH_INDIRECT_BUFFER || in s_glCopyBufferSubData()
3480 target == GL_DISPATCH_INDIRECT_BUFFER || in s_glGetBufferPointerv()
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp508 case GL_DISPATCH_INDIRECT_BUFFER: in bindBuffer()
652 case GL_DISPATCH_INDIRECT_BUFFER: in getBuffer()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h950 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE macro