Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (Results 1 – 4 of 4) sorted by relevance
62 if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) { in glActiveUniformBlockivParamSize()
3654 if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) { in s_glGetActiveUniformBlockiv()
774 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro