Searched refs:__size_numFramebuffers (Results 1 – 1 of 1) sorted by relevance
7950 const unsigned int __size_numFramebuffers = (1 * sizeof(GLint)); in glExtGetFramebuffersQCOM_enc() local7963 *(unsigned int *)(ptr) = __size_numFramebuffers; ptr += 4; in glExtGetFramebuffersQCOM_enc()7970 stream->readback(numFramebuffers, __size_numFramebuffers); in glExtGetFramebuffersQCOM_enc()7971 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers); in glExtGetFramebuffersQCOM_enc()