Searched refs:fusionHandleGyro (Results 1 – 3 of 3) sorted by relevance
77 void fusionHandleGyro(struct Fusion *fusion, const struct Vec3 *w, float dT);
515 fusionHandleGyro(&mTask.fusion, &w, dT); in drainSamples()518 fusionHandleGyro(&mTask.game, &w, dT); in drainSamples()
389 void fusionHandleGyro(struct Fusion *fusion, const struct Vec3 *w, float dT) { in fusionHandleGyro() function