Searched refs:glProtocolStr (Results 1 – 1 of 1) sorted by relevance
740 const char* glProtocolStr = strstr(glExtensions.c_str(), checksumPrefix); in setChecksumHelper() local741 if (glProtocolStr) { in setChecksumHelper()743 sscanf(glProtocolStr+strlen(checksumPrefix), "%d", &checksumVersion); in setChecksumHelper()