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Searched refs:m_glBindTexture_enc (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp671 ctx->m_glBindTexture_enc(ctx, target, texture); in s_glBindTexture()
679 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
688 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, in s_glBindTexture()
694 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
725 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, in s_glDisable()
749 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, in s_glEnable()
939 m_glBindTexture_enc(this, GL_TEXTURE_2D, in override2DTextureTarget()
947 m_glBindTexture_enc(this, GL_TEXTURE_2D, in restore2DTextureTarget()
DGLEncoder.h93 glBindTexture_client_proc_t m_glBindTexture_enc; variable
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1989 m_glBindTexture_enc(this, GL_TEXTURE_2D, in updateHostTexture2DBinding()
2204 ctx->m_glBindTexture_enc(ctx, target, texture); in s_glBindTexture()
2211 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
2220 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, in s_glBindTexture()
2226 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
2555 m_glBindTexture_enc(this, GL_TEXTURE_2D, in override2DTextureTarget()
2569 m_glBindTexture_enc(this, GL_TEXTURE_2D, texture2DBoundTexture); in restore2DTextureTarget()
2571 m_glBindTexture_enc(this, GL_TEXTURE_2D, priorityEnabledBoundTexture); in restore2DTextureTarget()
DGL2Encoder.h350 glBindTexture_client_proc_t m_glBindTexture_enc; variable