Searched refs:m_initialized (Results 1 – 10 of 10) sorted by relevance
51 bool initialized() const { return m_initialized; } in initialized()89 bool m_initialized; variable
64 m_initialized(false), in eglDisplay()96 if (!m_initialized) { in initialize()198 m_initialized = true; in initialize()221 if (m_initialized) { in terminate()236 m_initialized = false; in terminate()
42 void setInitialized(){ m_initialized = true; }; in setInitialized()43 bool isInitialized(){ return m_initialized; }; in isInitialized()53 bool m_initialized;
1026 m_initialized = false; in GLEncoder()
39 m_initialized(false) { in ProgramData()44 m_initialized = true; in initProgramData()53 return m_initialized; in isInitialized()
80 bool m_initialized; variable
39 m_initialized = false; in init()2052 m_initialized = true; in initFromCaps()2056 return !m_initialized; in needsInitFromCaps()
446 bool m_initialized; variable
82 void setInitialized(){ m_initialized = true; }; in setInitialized()83 bool isInitialized(){ return m_initialized; }; in isInitialized()109 bool m_initialized; variable
76 m_initialized = false; in GL2Encoder()