Searched refs:maxStride (Results 1 – 1 of 1) sorted by relevance
5331 GLint maxStride; in s_glBindVertexBuffer() local5332 ctx->glGetIntegerv(ctx, GL_MAX_VERTEX_ATTRIB_STRIDE, &maxStride); in s_glBindVertexBuffer()5333 SET_ERROR_IF(stride < 0 || stride > maxStride, GL_INVALID_VALUE); in s_glBindVertexBuffer()