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/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DFormatConversions.cpp148 FILE *myfp = fopen(mybuf, "wb"); /* b - binary mode */ in rgb888_to_yv12() local
149 (void) fprintf(myfp, "P6\n%d %d\n255\n", width, height); in rgb888_to_yv12()
151 if (myfp == NULL) { in rgb888_to_yv12()
154 fwrite(rgb_ptr0, width * height * rgb_stride, 1, myfp); in rgb888_to_yv12()
155 fclose(myfp); in rgb888_to_yv12()