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Searched refs:prevCtx (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp1805 EGLContext_t* prevCtx = tInfo->currentContext; in eglMakeCurrent() local
1807 if (prevCtx->draw) { in eglMakeCurrent()
1808 static_cast<egl_surface_t *>(prevCtx->draw)->setIsCurrent(false); in eglMakeCurrent()
1810 if (prevCtx->read) { in eglMakeCurrent()
1811 static_cast<egl_surface_t *>(prevCtx->read)->setIsCurrent(false); in eglMakeCurrent()