Searched refs:seq_num (Results 1 – 7 of 7) sorted by relevance
38 int SocketBasedScreenConnector::WaitForNewFrameSince(std::uint32_t* seq_num) { in WaitForNewFrameSince() argument40 while (seq_num_ == *seq_num) { in WaitForNewFrameSince()43 *seq_num = seq_num_; in WaitForNewFrameSince()
40 int WaitForNewFrameSince(std::uint32_t* seq_num);
39 void BlackBoard::NewStripeReady(int index, StripeSeqNumber seq_num) { in NewStripeReady() argument43 current_seq_num = std::max(current_seq_num, seq_num); in NewStripeReady()
167 auto seq_num = portrait_stripe.seq_number; in Worker() local185 bb_->NewStripeReady(index, seq_num); in Worker()
40 const SeqNumberVec& seq_num) const;
69 void NewStripeReady(int index, StripeSeqNumber seq_num);
257 unsigned char seq_num; member301 unsigned char seq_num; member