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Searched refs:server_ (Results 1 – 6 of 6) sorted by relevance

/device/google/cuttlefish/host/libs/screen_connector/
Dwayland_screen_connector.cpp35 server_.reset(new wayland::WaylandServer(wayland_fd)); in WaylandScreenConnector()
41 server_->OnFrameAfter(frame_number, frame_callback); in OnFrameAfter()
Dwayland_screen_connector.h35 std::unique_ptr<wayland::WaylandServer> server_;
/device/google/cuttlefish/host/frontend/vnc_server/
Dvnc_server.cpp31 : server_(port), in VncServer()
39 auto connection = server_.Accept(); in MainLoop()
Dvnc_server.h49 ServerSocket server_; variable
/device/google/cuttlefish/host/commands/modem_simulator/
Dchannel_monitor.cpp62 : modem_(modem), server_(server) { in ChannelMonitor()
67 if (server_->IsOpen()) in ChannelMonitor()
93 auto client_fd = cuttlefish::SharedFD::Accept(*server_); in AcceptIncomingConnection()
230 read_set.Set(server_); in MonitorLoop()
244 if (read_set.IsSet(server_)) { in MonitorLoop()
Dchannel_monitor.h84 cuttlefish::SharedFD server_; variable