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Searched refs:texFormat (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp301 void setTextureFormat(EGLint _texFormat) { texFormat = _texFormat; } in setTextureFormat()
302 EGLint getTextureFormat() { return texFormat; } in getTextureFormat()
317 EGLint texFormat; member
344 texFormat = EGL_NO_TEXTURE; in egl_surface_t()
1188 EGLint texFormat = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local
1201 texFormat = attrib_list[1]; in eglCreatePbufferSurface()
1218 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()
1219 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()
1235 surface->setTextureFormat(texFormat); in eglCreatePbufferSurface()