Searched refs:uniformBlockName (Results 1 – 7 of 7) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.attrib | 528 len uniformBlockName (strlen(uniformBlockName) + 1) 545 dir uniformBlockName out 546 len uniformBlockName bufSize 548 var_flag uniformBlockName nullAllowed
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D | gles3.in | 309 GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar *uniformBlockName) 316 …uint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles3_only.entries | 72 GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName); 74 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 893 …APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 895 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
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D | gl31.h | 893 …APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 895 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 241 GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName); 245 …int program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); 1861 GLuint glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName) in glGetUniformBlockIndex() argument 1864 return ctx->glGetUniformBlockIndex(ctx, program, uniformBlockName); in glGetUniformBlockIndex() 1885 …uint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) in glGetActiveUniformBlockName() argument 1889 …x->glGetActiveUniformBlockName(ctx, program, uniformBlockIndex, bufSize, length, uniformBlockName); in glGetActiveUniformBlockName()
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D | gl2_enc.cpp | 5706 GLuint glGetUniformBlockIndex_enc(void *self , GLuint program, const GLchar* uniformBlockName) in glGetUniformBlockIndex_enc() argument 5714 const unsigned int __size_uniformBlockName = (strlen(uniformBlockName) + 1); in glGetUniformBlockIndex_enc() 5727 memcpy(ptr, uniformBlockName, __size_uniformBlockName);ptr += __size_uniformBlockName; in glGetUniformBlockIndex_enc() 5834 …uint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) in glGetActiveUniformBlockName_enc() argument 5843 const unsigned int __size_uniformBlockName = ((uniformBlockName != NULL) ? bufSize : 0); in glGetActiveUniformBlockName_enc() 5867 if (uniformBlockName != NULL) { in glGetActiveUniformBlockName_enc() 5868 stream->readback(uniformBlockName, __size_uniformBlockName); in glGetActiveUniformBlockName_enc() 5869 if (useChecksum) checksumCalculator->addBuffer(uniformBlockName, __size_uniformBlockName); in glGetActiveUniformBlockName_enc()
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