Searched refs:EffectHandle (Results 1 – 8 of 8) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | Effects.h | 47 virtual bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) = 0; 144 status_t addHandle(EffectHandle *handle); 145 ssize_t disconnectHandle(EffectHandle *handle, bool unpinIfLast); 146 ssize_t removeHandle(EffectHandle *handle); 147 virtual ssize_t removeHandle_l(EffectHandle *handle); 148 EffectHandle* controlHandle_l(); 181 Vector<EffectHandle *> mHandles; // list of client handles 243 ssize_t removeHandle_l(EffectHandle *handle) override; 319 class EffectHandle: public android::BnEffect { 322 EffectHandle(const sp<EffectBase>& effect, [all …]
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D | Effects.cpp | 111 EffectHandle *h = mHandles[i]; in setEnabled_l() 169 status_t AudioFlinger::EffectBase::addHandle(EffectHandle *handle) in addHandle() 176 EffectHandle *controlHandle = NULL; in addHandle() 179 EffectHandle *h = mHandles[i]; in addHandle() 231 EffectHandle *handle = controlHandle_l(); in updatePolicyState() 264 ssize_t AudioFlinger::EffectBase::removeHandle(EffectHandle *handle) in removeHandle() 270 ssize_t AudioFlinger::EffectBase::removeHandle_l(EffectHandle *handle) in removeHandle_l() 288 EffectHandle *h = controlHandle_l(); in removeHandle_l() 302 AudioFlinger::EffectHandle *AudioFlinger::EffectBase::controlHandle_l() in controlHandle_l() 306 EffectHandle *h = mHandles[i]; in controlHandle_l() [all …]
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D | DeviceEffectManager.cpp | 70 sp<AudioFlinger::EffectHandle> AudioFlinger::DeviceEffectManager::createEffect_l( in createEffect_l() 79 sp<EffectHandle> handle; in createEffect_l() 98 handle = new EffectHandle(effect, client, effectClient, 0 /*priority*/); in createEffect_l() 169 EffectHandle *handle, bool unpinIfLast) { in disconnectEffectHandle()
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D | DeviceEffectManager.h | 33 sp<EffectHandle> createEffect_l(effect_descriptor_t *descriptor, 177 bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override;
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D | Threads.h | 337 sp<EffectHandle> createEffect_l( 388 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
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D | AudioFlinger.h | 545 class EffectHandle; variable
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D | Threads.cpp | 1325 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( in createEffect_l() 1336 sp<EffectHandle> handle; in createEffect_l() 1390 handle = new EffectHandle(effect, client, effectClient, priority); in createEffect_l() 1416 void AudioFlinger::ThreadBase::disconnectEffectHandle(EffectHandle *handle, in disconnectEffectHandle()
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D | AudioFlinger.cpp | 3397 sp<EffectHandle> handle; in createEffect()
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