Searched refs:checkRecordThread_l (Results 1 – 3 of 3) sorted by relevance
1567 thread = checkRecordThread_l(ioHandle); in setParameters()1613 thread = (ThreadBase *)checkRecordThread_l(ioHandle); in getParameters()1682 RecordThread *recordThread = checkRecordThread_l(ioHandle); in getInputFramesLost()2023 RecordThread *thread = checkRecordThread_l(output.inputId); in createRecord()2827 recordThread = checkRecordThread_l(input); in closeInput_nonvirtual()3115 thread = checkRecordThread_l(ioHandle); in checkThread_l()3138 AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const in checkRecordThread_l() function in android::AudioFlinger3579 ThreadBase *thread = checkRecordThread_l(io); in createEffect()
315 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l( in createAudioPatch()704 sp<ThreadBase> thread = mAudioFlinger.checkRecordThread_l(ioHandle); in releaseAudioPatch()
685 RecordThread *checkRecordThread_l(audio_io_handle_t input) const;