Searched refs:reallyWritten (Results 1 – 1 of 1) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | NBAIO_Tee.cpp | 470 ssize_t reallyWritten; in createInternal() local 473 reallyWritten = sf_writef_short(sf, (const int16_t *)buffer, actualRead); in createInternal() 476 reallyWritten = sf_writef_int(sf, (const int32_t *)buffer, actualRead); in createInternal() 479 reallyWritten = sf_writef_float(sf, (const float *)buffer, actualRead); in createInternal() 486 if (reallyWritten < 0) { in createInternal() 487 ALOGW("%s: %s write error: %zd", __func__, filename.c_str(), reallyWritten); in createInternal() 490 total += reallyWritten; in createInternal() 491 if (reallyWritten < actualRead) { in createInternal() 493 __func__, filename.c_str(), reallyWritten, actualRead); in createInternal()
|