Searched refs:CORNER_SUM_ANGLE_THRESHOLD (Results 1 – 3 of 3) sorted by relevance
44 static const float CORNER_SUM_ANGLE_THRESHOLD; variable
40 const float ProximityInfoParams::CORNER_SUM_ANGLE_THRESHOLD = M_PI_F / 4.0f; member in latinime::ProximityInfoParams
392 && (sumAngle > ProximityInfoParams::CORNER_SUM_ANGLE_THRESHOLD in getPointScore()