Searched refs:GESTURE_STEP_MS (Results 1 – 1 of 1) sorted by relevance
89 private static final int GESTURE_STEP_MS = 16; field in LauncherInstrumentation884 final long endTime = movePointer(downTime, downTime, steps * GESTURE_STEP_MS, start, end); in linearGesture()927 long steps = duration / GESTURE_STEP_MS; in movePointer()930 sleep(GESTURE_STEP_MS); in movePointer()932 currentTime += GESTURE_STEP_MS; in movePointer()