Searched refs:ProximityInfoState (Results 1 – 5 of 5) sorted by relevance
35 int ProximityInfoState::getPrimaryOriginalCodePointAt(const int index) const { in getPrimaryOriginalCodePointAt()42 void ProximityInfoState::initInputParams(const int pointerId, const float maxPointToKeyLength, in initInputParams()169 float ProximityInfoState::getPointToKeyLength( in getPointToKeyLength()183 float ProximityInfoState::getPointToKeyByIdLength( in getPointToKeyByIdLength()200 ProximityType ProximityInfoState::getProximityType(const int index, const int codePoint, in getProximityType()254 ProximityType ProximityInfoState::getProximityTypeG(const int index, const int codePoint) const { in getProximityTypeG()277 bool ProximityInfoState::isKeyInSerchKeysAfterIndex(const int index, const int keyId) const { in isKeyInSerchKeysAfterIndex()282 float ProximityInfoState::getDirection(const int index0, const int index1) const { in getDirection()287 float ProximityInfoState::getMostProbableString(int *const codePointBuf) const { in getMostProbableString()292 bool ProximityInfoState::hasSpaceProximity(const int index) const { in hasSpaceProximity()[all …]
32 class ProximityInfoState {46 AK_FORCE_INLINE ProximityInfoState() in ProximityInfoState() function63 AK_FORCE_INLINE ~ProximityInfoState() {} in ~ProximityInfoState()189 DISALLOW_COPY_AND_ASSIGN(ProximityInfoState);
85 const ProximityInfoState *getProximityInfoState(int id) const { in getProximityInfoState()142 const ProximityInfoState *const pInfoState = getProximityInfoState(i); in isContinuousSuggestionPossible()178 ProximityInfoState mProximityInfoStates[MAX_POINTER_COUNT_G];
38 const ProximityInfoState *const pInfoState = in getErrorType()
260 int getSecondWordFirstInputIndex(const ProximityInfoState *const pInfoState) const { in getSecondWordFirstInputIndex()