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Searched refs:allocateTable (Results 1 – 2 of 2) sorted by relevance

/packages/inputmethods/LatinIME/native/jni/src/dictionary/utils/
Dtrie_map.cpp81 const int valueEntryIndex = allocateTable(TERMINAL_LINKED_ENTRY_COUNT); in getNextLevelBitmapEntryIndex()
200 const int valueEntryIndex = allocateTable(TERMINAL_LINKED_ENTRY_COUNT); in writeValue()
232 int TrieMap::allocateTable(const int entryCount) { in allocateTable() function in latinime::TrieMap
357 const int newTableIndex = allocateTable(1 /* entryCount */); in addNewEntryByResolvingConflict()
371 const int newTableIndex = allocateTable(2 /* entryCount */); in addNewEntryByResolvingConflict()
402 const int newTableIndex = allocateTable(entryCount + 1); in addNewEntryByExpandingTable()
Dtrie_map.h303 int allocateTable(const int entryCount);