Searched refs:backgroundWidth (Results 1 – 1 of 1) sorted by relevance
766 float backgroundWidth = getWidth() * (mAnimateInValue - mAnimateOutValue); in onBufferDraw() local774 canvas.drawRect(mAnimateOutValue * center, 0, mAnimateOutValue * center + backgroundWidth, in onBufferDraw()821 (int) ((backgroundWidth - key.x - key.width) / key.width * MAX_ALPHA); in onBufferDraw()