Searched refs:mBlendEnabled (Results 1 – 1 of 1) sorted by relevance
82 private boolean mBlendEnabled = true; field in GLES11Canvas284 mGLState.setBlendEnabled(mBlendEnabled in drawMesh()379 mGLState.setBlendEnabled(mBlendEnabled in drawTexture()396 mGLState.setBlendEnabled(mBlendEnabled in drawTexture()408 mGLState.setBlendEnabled(mBlendEnabled in drawTexture()531 mGLState.setBlendEnabled(mBlendEnabled && (!from.isOpaque() in drawMixed()556 mGLState.setBlendEnabled(mBlendEnabled && (!from.isOpaque() in drawMixed()591 private boolean mBlendEnabled = true; field in GLES11Canvas.GLState676 if (mBlendEnabled == enabled) return; in setBlendEnabled()677 mBlendEnabled = enabled; in setBlendEnabled()