Searched refs:mStateStack (Results 1 – 2 of 2) sorted by relevance
701 private StateInfo mStateStack[]; field in StateMachine.SmHandler839 State orgState = mStateStack[mStateStackTopIndex].state; in performTransitions()935 mStateStack = null; in cleanupAfterQuitting()966 mStateStack = new StateInfo[maxDepth]; in completeConstruction()983 StateInfo curStateInfo = mStateStack[mStateStackTopIndex]; in processMsg()1017 && (mStateStack[mStateStackTopIndex] != commonStateInfo)) { in invokeExitMethods()1018 State curState = mStateStack[mStateStackTopIndex].state; in invokeExitMethods()1021 mStateStack[mStateStackTopIndex].active = false; in invokeExitMethods()1035 if (mDbg) mSm.log("invokeEnterMethods: " + mStateStack[i].state.getName()); in invokeEnterMethods()1036 mStateStack[i].state.enter(); in invokeEnterMethods()[all …]
99 : mTrieMap(trieMap), mStateStack(), mBaseBitmapEntryIndex(bitmapEntryIndex), in TrieMapIterator()105 mStateStack.emplace_back( in TrieMapIterator()120 const Result result = mTrieMap->iterateNext(&mStateStack, &mKey);132 std::vector<TrieMap::TableIterationState> mStateStack; variable