Searched refs:nextDirection (Results 1 – 1 of 1) sorted by relevance
574 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index, index + 1); in getPointAngle() local575 const float directionDiff = GeometryUtils::getAngleDiff(previousDirection, nextDirection); in getPointAngle()597 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index1, index2); in getPointsAngle() local598 return GeometryUtils::getAngleDiff(previousDirection, nextDirection); in getPointsAngle()