Searched refs:sHeight (Results 1 – 2 of 2) sorted by relevance
38 unsigned RenderBase::sHeight = 0; member in RenderBase194 sHeight = tgtBuffer.height; in attachRenderTarget()195 sAspectRatio = (float)sWidth / sHeight; in attachRenderTarget()198 glViewport(0, 0, sWidth, sHeight); in attachRenderTarget()
63 static unsigned sHeight; variable