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Searched refs:sWidth (Results 1 – 2 of 2) sorted by relevance

/packages/services/Car/evs/app/
DRenderBase.cpp37 unsigned RenderBase::sWidth = 0; member in RenderBase
193 sWidth = tgtBuffer.width; in attachRenderTarget()
195 sAspectRatio = (float)sWidth / sHeight; in attachRenderTarget()
198 glViewport(0, 0, sWidth, sHeight); in attachRenderTarget()
DRenderBase.h62 static unsigned sWidth; variable