Searched refs:lpmaHandle (Results 1 – 1 of 1) sorted by relevance
419 static bool loadLpma(SoundModelHandle *lpmaHandle) { in loadLpma() argument442 *lpmaHandle = handle; in loadLpma()472 static void unloadLpma(SoundModelHandle lpmaHandle) { in unloadLpma() argument479 lpmaEnableThread.stHalService->unloadSoundModel(lpmaHandle); in unloadLpma()504 SoundModelHandle lpmaHandle; in chreLpmaEnableThread() local514 } else if (state->targetLpmaEnabled && loadLpma(&lpmaHandle)) { in chreLpmaEnableThread()521 unloadLpma(lpmaHandle); in chreLpmaEnableThread()