Searched refs:max_level (Results 1 – 4 of 4) sorted by relevance
/system/core/healthd/ |
D | healthd_mode_charger.cpp | 157 .max_level = 19, in InitDefaultAnimationFrames() 163 .max_level = 39, in InitDefaultAnimationFrames() 169 .max_level = 59, in InitDefaultAnimationFrames() 175 .max_level = 79, in InitDefaultAnimationFrames() 181 .max_level = 95, in InitDefaultAnimationFrames() 187 .max_level = 100, in InitDefaultAnimationFrames() 354 batt_anim_.cur_level <= batt_anim_.frames[i].max_level) { in UpdateScreenState() 396 batt_anim_.cur_level > batt_anim_.frames[batt_anim_.cur_frame].max_level)) { in UpdateScreenState() 659 batt_anim_.frames[i].min_level, batt_anim_.frames[i].max_level); in InitAnimation()
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D | animation.h | 34 int max_level; member
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D | AnimationParser.cpp | 119 &frame.disp_time, &frame.min_level, &frame.max_level) == 3) { in parse_animation_desc()
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/system/core/healthd/tests/ |
D | AnimationParser_test.cpp | 187 EXPECT_EQ(30, anim.frames[0].max_level); in TEST() 191 EXPECT_EQ(60, anim.frames[1].max_level); in TEST()
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