Searched refs:valueToFlipWhenDestruct (Results 1 – 1 of 1) sorted by relevance
28 if (valueToFlipWhenDestruct != nullptr) { in ~DestructorTestingObject()29 *valueToFlipWhenDestruct = !*valueToFlipWhenDestruct; in ~DestructorTestingObject()34 valueToFlipWhenDestruct = value; in setValueToFlipWhenDestruct()38 bool *valueToFlipWhenDestruct = nullptr; member in DestructorTestingObject