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/tools/test/graphicsbenchmark/apps/sample_app/src/cpp/
Dvecmath.h900 void ToMatrix(Mat4& mat) { in ToMatrix() argument
911 mat.f_[0] = 1.0f - y2 - z2; in ToMatrix()
912 mat.f_[1] = xy + zw; in ToMatrix()
913 mat.f_[2] = zx - yw; in ToMatrix()
914 mat.f_[4] = xy - zw; in ToMatrix()
915 mat.f_[5] = 1.0f - z2 - x2; in ToMatrix()
916 mat.f_[6] = yz + xw; in ToMatrix()
917 mat.f_[8] = zx + yw; in ToMatrix()
918 mat.f_[9] = yz - xw; in ToMatrix()
919 mat.f_[10] = 1.0f - x2 - y2; in ToMatrix()
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