1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except 5 * in compliance with the License. You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software distributed under the License 10 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express 11 * or implied. See the License for the specific language governing permissions and limitations under 12 * the License. 13 */ 14 #ifndef PERSPECTIVEPROGRAM_H 15 #define PERSPECTIVEPROGRAM_H 16 17 #include "Matrix.h" 18 #include "Program.h" 19 20 #include <EGL/egl.h> 21 #include <GLES2/gl2.h> 22 #include <GLES2/gl2ext.h> 23 24 class PerspectiveProgram: public Program { 25 public: 26 explicit PerspectiveProgram(GLuint programId); ~PerspectiveProgram()27 virtual ~PerspectiveProgram() {}; 28 virtual void before(Matrix& model, Matrix& view, Matrix& projection); 29 30 Matrix mMVMatrix; 31 Matrix mMVPMatrix; 32 Matrix mLightModelMatrix; 33 float mLightPosInModelSpace[4]; 34 float mLightPosInWorldSpace[4]; 35 float mLightPosInEyeSpace[4]; 36 37 int mMVMatrixHandle; 38 int mMVPMatrixHandle; 39 int mLightPosHandle; 40 }; 41 42 #endif 43