Lines Matching refs:load
13 ; a char or uchar load/store is special as it can alias with about everything.
27 ; does not alias with a load/store accessing something not part of a RenderScript
46 %2 = load i8, i8* %1, align 1, !tbaa !21
62 %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !22
79 %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !23
96 %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !24
109 %2 = load i8, i8* %1, align 1, !tbaa !25
125 %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !26
142 %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !27
159 %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !28
174 %3 = load i16, i16* %2, align 2, !tbaa !29
190 %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !30
207 %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !31
223 %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !32
238 %3 = load i16, i16* %2, align 2, !tbaa !33
254 %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !34
271 %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !35
287 %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !36
302 %3 = load i32, i32* %2, align 4, !tbaa !37
317 %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !38
333 %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !39
349 %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !40
364 %3 = load i32, i32* %2, align 4, !tbaa !41
379 %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !42
395 %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !43
411 %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !44
426 %3 = load i64, i64* %2, align 8, !tbaa !45
441 %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !46
448 %2 = load <3 x i64>, <3 x i64>* %val
458 %3 = load <4 x i64>, <4 x i64>* %2, align 32
467 %2 = load <4 x i64>, <4 x i64>* %val
476 %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15
492 %3 = load i64, i64* %2, align 8, !tbaa !49
507 %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !50
514 %2 = load <3 x i64>, <3 x i64>* %val
524 %3 = load <4 x i64>, <4 x i64>* %2, align 32
533 %2 = load <4 x i64>, <4 x i64>* %val
542 %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15
558 %3 = load float, float* %2, align 4, !tbaa !53
573 %3 = load <2 x float>, <2 x float>* %2, align 8, !tbaa !54
590 %3 = load <4 x float>, <4 x float>* %2, align 8, !tbaa !55
606 %3 = load <4 x float>, <4 x float>* %2, align 16, !tbaa !56
621 %3 = load double, double* %2, align 8, !tbaa !57
636 %3 = load <2 x double>, <2 x double>* %2, align 16, !tbaa !58
643 %2 = load <3 x double>, <3 x double>* %val
654 %3 = load <4 x double>, <4 x double>* %2, align 32
663 %2 = load <4 x double>, <4 x double>* %val
671 %3 = load <4 x double>, <4 x double>* %2, align 32, !tbaa !15
687 %3 = load half, half* %2, align 2, !tbaa !61
703 %3 = load <2 x half>, <2 x half>* %2, align 4, !tbaa !62
720 %3 = load <4 x half>, <4 x half>* %2, align 8, !tbaa !63
736 %3 = load <4 x half>, <4 x half>* %2, align 8, !tbaa !64
744 %3 = load <4 x i64>, <4 x i64>* %2, align 8
751 %3 = load <3 x i64>, <3 x i64>* %2, align 8
758 %3 = load <2 x i64>, <2 x i64>* %2, align 8
765 %3 = load <4 x i64>, <4 x i64>* %2, align 8
772 %3 = load <3 x i64>, <3 x i64>* %2, align 8
779 %3 = load <2 x i64>, <2 x i64>* %2, align 8
786 %3 = load <4 x i32>, <4 x i32>* %2, align 4
792 %3 = load <3 x i32>, <3 x i32>* %2, align 4
798 %3 = load <2 x i32>, <2 x i32>* %2, align 4
805 %3 = load <4 x i32>, <4 x i32>* %2, align 4
811 %3 = load <3 x i32>, <3 x i32>* %2, align 4
817 %3 = load <2 x i32>, <2 x i32>* %2, align 4
824 %3 = load <4 x i16>, <4 x i16>* %2, align 2
830 %3 = load <3 x i16>, <3 x i16>* %2, align 2
836 %3 = load <2 x i16>, <2 x i16>* %2, align 2
843 %3 = load <4 x i16>, <4 x i16>* %2, align 2
849 %3 = load <3 x i16>, <3 x i16>* %2, align 2
855 %3 = load <2 x i16>, <2 x i16>* %2, align 2
862 %3 = load <4 x i8>, <4 x i8>* %2, align 1
868 %3 = load <3 x i8>, <3 x i8>* %2, align 1
874 %3 = load <2 x i8>, <2 x i8>* %2, align 1
881 %3 = load <4 x i8>, <4 x i8>* %2, align 1
887 %3 = load <3 x i8>, <3 x i8>* %2, align 1
893 %3 = load <2 x i8>, <2 x i8>* %2, align 1
900 %3 = load <4 x float>, <4 x float>* %2, align 4
906 %3 = load <3 x float>, <3 x float>* %2, align 4
912 %3 = load <2 x float>, <2 x float>* %2, align 4
919 %3 = load <4 x double>, <4 x double>* %2, align 8
926 %3 = load <3 x double>, <3 x double>* %2, align 8
933 %3 = load <2 x double>, <2 x double>* %2, align 8
940 %2 = load <4 x i64>, <4 x i64>* %val
947 %2 = load <3 x i64>, <3 x i64>* %val
961 %2 = load <4 x i64>, <4 x i64>* %val
968 %2 = load <3 x i64>, <3 x i64>* %val
1133 %2 = load <4 x double>, <4 x double>* %val
1140 %2 = load <3 x double>, <3 x double>* %val