Name | Date | Size | #Lines | LOC | ||
---|---|---|---|---|---|---|
.. | - | - | ||||
runtime/ | 23-Mar-2024 | - | 11,475 | 9,496 | ||
Android.mk | D | 23-Mar-2024 | 79 | 5 | 2 | |
README.txt | D | 23-Mar-2024 | 919 | 18 | 16 | |
rsdAllocation.cpp | D | 23-Mar-2024 | 47.3 KiB | 1,237 | 993 | |
rsdAllocation.h | D | 23-Mar-2024 | 8.7 KiB | 189 | 138 | |
rsdBcc.cpp | D | 23-Mar-2024 | 6.8 KiB | 191 | 147 | |
rsdBcc.h | D | 23-Mar-2024 | 5.6 KiB | 116 | 85 | |
rsdCore.cpp | D | 23-Mar-2024 | 13.6 KiB | 378 | 319 | |
rsdCore.h | D | 23-Mar-2024 | 1.4 KiB | 53 | 26 | |
rsdElement.cpp | D | 23-Mar-2024 | 1.2 KiB | 44 | 21 | |
rsdElement.h | D | 23-Mar-2024 | 1.2 KiB | 34 | 11 | |
rsdFrameBuffer.cpp | D | 23-Mar-2024 | 3.1 KiB | 100 | 64 | |
rsdFrameBuffer.h | D | 23-Mar-2024 | 1.1 KiB | 31 | 10 | |
rsdFrameBufferObj.cpp | D | 23-Mar-2024 | 5.4 KiB | 159 | 124 | |
rsdFrameBufferObj.h | D | 23-Mar-2024 | 1.6 KiB | 60 | 35 | |
rsdGL.cpp | D | 23-Mar-2024 | 19.5 KiB | 559 | 436 | |
rsdGL.h | D | 23-Mar-2024 | 3.3 KiB | 96 | 65 | |
rsdMesh.cpp | D | 23-Mar-2024 | 1.6 KiB | 61 | 35 | |
rsdMesh.h | D | 23-Mar-2024 | 1.1 KiB | 33 | 11 | |
rsdMeshObj.cpp | D | 23-Mar-2024 | 7.1 KiB | 202 | 149 | |
rsdMeshObj.h | D | 23-Mar-2024 | 2 KiB | 65 | 28 | |
rsdProgram.cpp | D | 23-Mar-2024 | 3.9 KiB | 121 | 85 | |
rsdProgramFragment.h | D | 23-Mar-2024 | 1.4 KiB | 35 | 13 | |
rsdProgramRaster.cpp | D | 23-Mar-2024 | 1.6 KiB | 59 | 31 | |
rsdProgramRaster.h | D | 23-Mar-2024 | 1.1 KiB | 32 | 10 | |
rsdProgramStore.cpp | D | 23-Mar-2024 | 5.4 KiB | 204 | 155 | |
rsdProgramStore.h | D | 23-Mar-2024 | 1.1 KiB | 32 | 10 | |
rsdProgramVertex.h | D | 23-Mar-2024 | 1.3 KiB | 34 | 13 | |
rsdRuntimeStubs.cpp | D | 23-Mar-2024 | 53.5 KiB | 1,499 | 1,170 | |
rsdSampler.cpp | D | 23-Mar-2024 | 1.4 KiB | 56 | 30 | |
rsdSampler.h | D | 23-Mar-2024 | 1.2 KiB | 34 | 11 | |
rsdScriptGroup.cpp | D | 23-Mar-2024 | 2.3 KiB | 73 | 46 | |
rsdScriptGroup.h | D | 23-Mar-2024 | 1.9 KiB | 41 | 21 | |
rsdShader.cpp | D | 23-Mar-2024 | 23.4 KiB | 623 | 531 | |
rsdShader.h | D | 23-Mar-2024 | 4.4 KiB | 141 | 89 | |
rsdShaderCache.cpp | D | 23-Mar-2024 | 9.9 KiB | 288 | 219 | |
rsdShaderCache.h | D | 23-Mar-2024 | 4.7 KiB | 160 | 119 | |
rsdType.cpp | D | 23-Mar-2024 | 1.3 KiB | 51 | 27 | |
rsdType.h | D | 23-Mar-2024 | 1.1 KiB | 34 | 11 | |
rsdVertexArray.cpp | D | 23-Mar-2024 | 4 KiB | 137 | 104 | |
rsdVertexArray.h | D | 23-Mar-2024 | 1.9 KiB | 82 | 45 |
README.txt
1---------------------- 2Slang compiler version 3---------------------- 4 5See SlangVersion in frameworks/compile/slang/slang_version.h. The 6bitcode wrapper has a field that indicates the version of the slang 7compiler that produced that bitcode. A bitcode consumer is allowed to 8make certain assumptions if the version number is sufficiently high. 9However, only user bitcode has a wrapper -- libclcore.bc does not. 10Therefore, libclcore.bc must not violate ANY of the guarantees 11provided at a particular SlangVersion that allow the aforementioned 12assumptions. This is important because when user bitcode is linked to 13libclcore.bc (bcc::Script::LinkRuntime()) the linked bitcode is 14treated as having the same SlangVersion as the user bitcode. This 15implies that whenever we modify (runtime, driver, bcc) to take 16advantage of some new SlangVersion guarantee, we may have to update 17libclcore.bc to conform to that guarantee. 18