1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef RENDERSTATE_H 17 #define RENDERSTATE_H 18 19 #include "utils/Macros.h" 20 21 #include <utils/RefBase.h> 22 #include <set> 23 24 namespace android { 25 namespace uirenderer { 26 27 class Layer; 28 29 namespace renderthread { 30 class CacheManager; 31 class RenderThread; 32 } 33 34 class IGpuContextCallback { 35 public: 36 virtual void onContextDestroyed() = 0; 37 protected: ~IGpuContextCallback()38 virtual ~IGpuContextCallback() {} 39 }; 40 41 // wrapper of Caches for users to migrate to. 42 class RenderState { 43 PREVENT_COPY_AND_ASSIGN(RenderState); 44 friend class renderthread::RenderThread; 45 friend class renderthread::CacheManager; 46 47 public: registerContextCallback(IGpuContextCallback * cb)48 void registerContextCallback(IGpuContextCallback* cb) { mContextCallbacks.insert(cb); } removeContextCallback(IGpuContextCallback * cb)49 void removeContextCallback(IGpuContextCallback* cb) { mContextCallbacks.erase(cb); } 50 registerLayer(Layer * layer)51 void registerLayer(Layer* layer) { mActiveLayers.insert(layer); } unregisterLayer(Layer * layer)52 void unregisterLayer(Layer* layer) { mActiveLayers.erase(layer); } 53 54 // TODO: This system is a little clunky feeling, this could use some 55 // more thinking... 56 void postDecStrong(VirtualLightRefBase* object); 57 getRenderThread()58 renderthread::RenderThread& getRenderThread() const { return mRenderThread; } 59 60 private: 61 explicit RenderState(renderthread::RenderThread& thread); ~RenderState()62 ~RenderState() {} 63 64 // Context notifications are only to be triggered by renderthread::RenderThread 65 void onContextCreated(); 66 void onContextDestroyed(); 67 68 std::set<IGpuContextCallback*> mContextCallbacks; 69 std::set<Layer*> mActiveLayers; 70 71 renderthread::RenderThread& mRenderThread; 72 pthread_t mThreadId; 73 }; 74 75 } /* namespace uirenderer */ 76 } /* namespace android */ 77 78 #endif /* RENDERSTATE_H */ 79