1 #include <base/logging.h>
2
3 #include "osi/include/allocator.h"
4 #include "osi/include/list.h"
5 #include "osi/include/osi.h"
6
7 struct list_node_t {
8 struct list_node_t* next;
9 void* data;
10 };
11
12 typedef struct list_t {
13 list_node_t* head;
14 list_node_t* tail;
15 size_t length;
16 list_free_cb free_cb;
17 const allocator_t* allocator;
18 } list_t;
19
20 static list_node_t* list_free_node_(list_t* list, list_node_t* node);
21
22 // Hidden constructor, only to be used by the hash map for the allocation
23 // tracker.
24 // Behaves the same as |list_new|, except you get to specify the allocator.
list_new_internal(list_free_cb callback,const allocator_t * zeroed_allocator)25 list_t* list_new_internal(list_free_cb callback,
26 const allocator_t* zeroed_allocator) {
27 list_t* list = (list_t*)zeroed_allocator->alloc(sizeof(list_t));
28 if (!list) return NULL;
29
30 list->free_cb = callback;
31 list->allocator = zeroed_allocator;
32 return list;
33 }
34
list_new(list_free_cb callback)35 list_t* list_new(list_free_cb callback) {
36 return list_new_internal(callback, &allocator_calloc);
37 }
38
list_free(list_t * list)39 void list_free(list_t* list) {
40 if (!list) return;
41
42 list_clear(list);
43 list->allocator->free(list);
44 }
45
list_is_empty(const list_t * list)46 bool list_is_empty(const list_t* list) {
47 CHECK(list != NULL);
48 return (list->length == 0);
49 }
50
list_contains(const list_t * list,const void * data)51 bool list_contains(const list_t* list, const void* data) {
52 CHECK(list != NULL);
53 CHECK(data != NULL);
54
55 for (const list_node_t* node = list_begin(list); node != list_end(list);
56 node = list_next(node)) {
57 if (list_node(node) == data) return true;
58 }
59
60 return false;
61 }
62
list_length(const list_t * list)63 size_t list_length(const list_t* list) {
64 CHECK(list != NULL);
65 return list->length;
66 }
67
list_front(const list_t * list)68 void* list_front(const list_t* list) {
69 CHECK(list != NULL);
70 CHECK(!list_is_empty(list));
71
72 return list->head->data;
73 }
74
list_back(const list_t * list)75 void* list_back(const list_t* list) {
76 CHECK(list != NULL);
77 CHECK(!list_is_empty(list));
78
79 return list->tail->data;
80 }
81
list_back_node(const list_t * list)82 list_node_t* list_back_node(const list_t* list) {
83 CHECK(list != NULL);
84 CHECK(!list_is_empty(list));
85
86 return list->tail;
87 }
88
list_insert_after(list_t * list,list_node_t * prev_node,void * data)89 bool list_insert_after(list_t* list, list_node_t* prev_node, void* data) {
90 CHECK(list != NULL);
91 CHECK(prev_node != NULL);
92 CHECK(data != NULL);
93
94 list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t));
95 if (!node) return false;
96
97 node->next = prev_node->next;
98 node->data = data;
99 prev_node->next = node;
100 if (list->tail == prev_node) list->tail = node;
101 ++list->length;
102 return true;
103 }
104
list_prepend(list_t * list,void * data)105 bool list_prepend(list_t* list, void* data) {
106 CHECK(list != NULL);
107 CHECK(data != NULL);
108
109 list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t));
110 if (!node) return false;
111 node->next = list->head;
112 node->data = data;
113 list->head = node;
114 if (list->tail == NULL) list->tail = list->head;
115 ++list->length;
116 return true;
117 }
118
list_append(list_t * list,void * data)119 bool list_append(list_t* list, void* data) {
120 CHECK(list != NULL);
121 CHECK(data != NULL);
122
123 list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t));
124 if (!node) return false;
125 node->next = NULL;
126 node->data = data;
127 if (list->tail == NULL) {
128 list->head = node;
129 list->tail = node;
130 } else {
131 list->tail->next = node;
132 list->tail = node;
133 }
134 ++list->length;
135 return true;
136 }
137
list_remove(list_t * list,void * data)138 bool list_remove(list_t* list, void* data) {
139 CHECK(list != NULL);
140 CHECK(data != NULL);
141
142 if (list_is_empty(list)) return false;
143
144 if (list->head->data == data) {
145 list_node_t* next = list_free_node_(list, list->head);
146 if (list->tail == list->head) list->tail = next;
147 list->head = next;
148 return true;
149 }
150
151 for (list_node_t *prev = list->head, *node = list->head->next; node;
152 prev = node, node = node->next)
153 if (node->data == data) {
154 prev->next = list_free_node_(list, node);
155 if (list->tail == node) list->tail = prev;
156 return true;
157 }
158
159 return false;
160 }
161
list_clear(list_t * list)162 void list_clear(list_t* list) {
163 CHECK(list != NULL);
164 for (list_node_t* node = list->head; node;)
165 node = list_free_node_(list, node);
166 list->head = NULL;
167 list->tail = NULL;
168 list->length = 0;
169 }
170
list_foreach(const list_t * list,list_iter_cb callback,void * context)171 list_node_t* list_foreach(const list_t* list, list_iter_cb callback,
172 void* context) {
173 CHECK(list != NULL);
174 CHECK(callback != NULL);
175
176 for (list_node_t* node = list->head; node;) {
177 list_node_t* next = node->next;
178 if (!callback(node->data, context)) return node;
179 node = next;
180 }
181 return NULL;
182 }
183
list_begin(const list_t * list)184 list_node_t* list_begin(const list_t* list) {
185 CHECK(list != NULL);
186 return list->head;
187 }
188
list_end(UNUSED_ATTR const list_t * list)189 list_node_t* list_end(UNUSED_ATTR const list_t* list) {
190 CHECK(list != NULL);
191 return NULL;
192 }
193
list_next(const list_node_t * node)194 list_node_t* list_next(const list_node_t* node) {
195 CHECK(node != NULL);
196 return node->next;
197 }
198
list_node(const list_node_t * node)199 void* list_node(const list_node_t* node) {
200 CHECK(node != NULL);
201 return node->data;
202 }
203
list_free_node_(list_t * list,list_node_t * node)204 static list_node_t* list_free_node_(list_t* list, list_node_t* node) {
205 CHECK(list != NULL);
206 CHECK(node != NULL);
207
208 list_node_t* next = node->next;
209
210 if (list->free_cb) list->free_cb(node->data);
211 list->allocator->free(node);
212 --list->length;
213
214 return next;
215 }
216