1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef RSD_ALLOCATION_H
18 #define RSD_ALLOCATION_H
19 
20 #include <rs_hal.h>
21 #include <rsRuntime.h>
22 #include <rsAllocation.h>
23 
24 #include "../cpu_ref/rsd_cpu.h"
25 
26 #include <GLES/gl.h>
27 #include <GLES2/gl2.h>
28 
29 
30 class RsdFrameBufferObj;
31 struct ANativeWindow;
32 struct ANativeWindowBuffer;
33 struct ANativeWindow_Buffer;
34 
35 struct DrvAllocation {
36     // Is this a legal structure to be used as a texture source.
37     // Initially this will require 1D or 2D and color data
38     uint32_t textureID;
39 
40     // Is this a legal structure to be used as a vertex source.
41     // Initially this will require 1D and x(yzw).  Additional per element data
42     // is allowed.
43     uint32_t bufferID;
44 
45     // Is this a legal structure to be used as an FBO render target
46     uint32_t renderTargetID;
47 
48 #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
49     GLenum glTarget;
50     GLenum glType;
51     GLenum glFormat;
52 #else
53     int glTarget;
54     int glType;
55     int glFormat;
56 #endif
57 
58 #if !defined(RS_COMPATIBILITY_LIB)
59     ANativeWindowBuffer *wndBuffer;
60 #else
61     ANativeWindow_Buffer *wndBuffer;
62 #endif
63 
64     bool useUserProvidedPtr;
65     bool uploadDeferred;
66 
67 #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
68     RsdFrameBufferObj * readBackFBO;
69 #endif
70     ANativeWindow *wnd;
71     ANativeWindow *wndSurface;
72 };
73 
74 #ifndef RS_COMPATIBILITY_LIB
75 GLenum rsdTypeToGLType(RsDataType t);
76 GLenum rsdKindToGLFormat(RsDataKind k);
77 #endif
78 
79 
80 uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
81                                   android::renderscript::Allocation *alloc);
82 bool rsdAllocationInit(const android::renderscript::Context *rsc,
83                        android::renderscript::Allocation *alloc,
84                        bool forceZero);
85 #ifdef RS_COMPATIBILITY_LIB
86 bool rsdAllocationInitStrided(const android::renderscript::Context *rsc,
87                               android::renderscript::Allocation *alloc,
88                               bool forceZero, size_t requiredAlignment);
89 #endif
90 bool rsdAllocationAdapterInit(const android::renderscript::Context *rsc,
91                               android::renderscript::Allocation *alloc);
92 void rsdAllocationDestroy(const android::renderscript::Context *rsc,
93                           android::renderscript::Allocation *alloc);
94 
95 void rsdAllocationResize(const android::renderscript::Context *rsc,
96                          const android::renderscript::Allocation *alloc,
97                          const android::renderscript::Type *newType, bool zeroNew);
98 void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
99                           const android::renderscript::Allocation *alloc,
100                           RsAllocationUsageType src);
101 void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
102                             const android::renderscript::Allocation *alloc);
103 void rsdAllocationSetSurface(const android::renderscript::Context *rsc,
104                             android::renderscript::Allocation *alloc, ANativeWindow *nw);
105 void rsdAllocationIoSend(const android::renderscript::Context *rsc,
106                          android::renderscript::Allocation *alloc);
107 void rsdAllocationIoReceive(const android::renderscript::Context *rsc,
108                             android::renderscript::Allocation *alloc);
109 
110 void rsdAllocationData1D(const android::renderscript::Context *rsc,
111                          const android::renderscript::Allocation *alloc,
112                          uint32_t xoff, uint32_t lod, size_t count,
113                          const void *data, size_t sizeBytes);
114 void rsdAllocationData2D(const android::renderscript::Context *rsc,
115                          const android::renderscript::Allocation *alloc,
116                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117                          uint32_t w, uint32_t h,
118                          const void *data, size_t sizeBytes, size_t stride);
119 void rsdAllocationData3D(const android::renderscript::Context *rsc,
120                          const android::renderscript::Allocation *alloc,
121                          uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
122                          uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes,
123                          size_t stride);
124 
125 void rsdAllocationRead1D(const android::renderscript::Context *rsc,
126                          const android::renderscript::Allocation *alloc,
127                          uint32_t xoff, uint32_t lod, size_t count,
128                          void *data, size_t sizeBytes);
129 void rsdAllocationRead2D(const android::renderscript::Context *rsc,
130                          const android::renderscript::Allocation *alloc,
131                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
132                          uint32_t w, uint32_t h,
133                          void *data, size_t sizeBytes, size_t stride);
134 void rsdAllocationRead3D(const android::renderscript::Context *rsc,
135                          const android::renderscript::Allocation *alloc,
136                          uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
137                          uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes,
138                          size_t stride);
139 
140 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
141                           const android::renderscript::Allocation *alloc);
142 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
143                           const android::renderscript::Allocation *alloc);
144 
145 
146 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
147                                const android::renderscript::Allocation *dstAlloc,
148                                uint32_t dstXoff, uint32_t dstLod, size_t count,
149                                const android::renderscript::Allocation *srcAlloc,
150                                uint32_t srcXoff, uint32_t srcLod);
151 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
152                                const android::renderscript::Allocation *dstAlloc,
153                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
154                                RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
155                                const android::renderscript::Allocation *srcAlloc,
156                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
157                                RsAllocationCubemapFace srcFace);
158 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
159                                const android::renderscript::Allocation *dstAlloc,
160                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
161                                uint32_t dstLod,
162                                uint32_t w, uint32_t h, uint32_t d,
163                                const android::renderscript::Allocation *srcAlloc,
164                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
165                                uint32_t srcLod);
166 
167 void rsdAllocationElementData(const android::renderscript::Context *rsc,
168                               const android::renderscript::Allocation *alloc,
169                               uint32_t x, uint32_t y, uint32_t z,
170                               const void *data, uint32_t elementOff, size_t sizeBytes);
171 
172 void rsdAllocationElementRead(const android::renderscript::Context *rsc,
173                               const android::renderscript::Allocation *alloc,
174                               uint32_t x, uint32_t y, uint32_t z,
175                               void *data, uint32_t elementOff, size_t sizeBytes);
176 
177 void rsdAllocationGenerateMipmaps(const android::renderscript::Context *rsc,
178                                   const android::renderscript::Allocation *alloc);
179 
180 void rsdAllocationUpdateCachedObject(const android::renderscript::Context *rsc,
181                                      const android::renderscript::Allocation *alloc,
182                                      android::renderscript::rs_allocation *obj);
183 
184 void rsdAllocationAdapterOffset(const android::renderscript::Context *rsc,
185                                 const android::renderscript::Allocation *alloc);
186 
187 
188 #endif
189