Searched defs:sId (Results 1 – 2 of 2) sorted by relevance
248 for (uint32_t sId = 0; sId < numShaderIDs; sId ++) { in cleanupVertex() local266 for (uint32_t sId = 0; sId < numShaderIDs; sId ++) { in cleanupFragment() local
375 remoteRet = deviceRemote->createStream(output, [&status, &streamId](Status s, auto sId) { in TEST_P()